[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/ic/ - Artwork/Critique

Name
Options
Subject
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]

[Catalog] [Archive]

Welcome to /ic/. If you are looking to hone your creative skills, please consult these general resources:

One-Stop Beginners' Guide
The w/ic/i

And don't forget to HEED THE RULES

File: IMG_2262.jpg (1.26 MB, 4032x3024)
1.26 MB
1.26 MB JPG
>dont polish a turd
>finish your drawings
Can someone elucidate this for me?
I spend 30 hours on beginner exercises in the sticky book keys to drawing
2 replies omitted. Click here to view.
>>
>>7171327
Thanks I appreciate it
>>7171322
Im not sure if it is the most efficient way to practice
>>
>>7171321
80-20 rule is what's happening here. 80% of what makes a drawing good happens in the first 20% of working on it (the rough stages). When you're a beginner the most efficient use of your time (if your goal is improvement) would be to practice that first 20% as much as possible, which is where don't polish a turd comes from.
But if you only focus on roughs then you'll get really good at only that. I'm under the impression a lot of people here practiced the rough stage too much and are incapable of finishing their drawings at the same level of skill as their rough, which is where finish your drawings comes from.

The best balance for improvement would probably be mostly roughs, with the occasional finished piece.
>>
>>7171321
https://www.youtube.com/watch?v=NoYl6sFd0Qc&t=34s
>>
File: That One Quote.jpg (44 KB, 850x400)
44 KB
44 KB JPG
>>7171349
Yea pretty much this, sketching is most of the intellectual effort and the stage where your skill is most important, inking is a good deal less, and rendering is a good deal less still, while each of those steps also takes progressively more time. If you ink and render every single thing you ever do, you're going to learn very very slowly, because you're just not actually drawing that much.But if you never ink and render, you'll be incapable of producing anything that looks complete.

As an absolute beginner, you really should just worry about sketching, but don't wait too long to start doing finished peices. As soon as you're capable of making stuff that isn't pure scribble you should be doing them occationally just as a skill bench mark if nothing else.
>>
>>7171321
Finishing is a like a song with an overall good composition. Polishing a turd is like having a guitar solo that never fucking ends and overstays its welcome, and dominates your song.

File: 007.png (114 KB, 815x1200)
114 KB
114 KB PNG
The general thread for Manga / manga-styled comic-making, manga-style illustration and related comic work. That said, everyone is welcome here.

Support each other and talk about your work or the work of others that excites you. Inking, character design, paneling / layout, writing, planning, and other discussions are all welcome.
Post resources, questions, in-progress pages, breakdowns of other works, etc. If a work is not yours, credit the maker (unless it's fucking obvious like a full page of One Piece or something).
Thanks to everyone for making /mmg/ a level-headed and helpful place. Remember, drawing and making comics and manga are difficult endeavors, and we're all in this struggle together.

Previous thread: >>7139494

Some resources:
/asg/, our stylistic sister-thread series for those focused more on illustration >>>/ic/asg

Books:
Understanding Comics
Making Comics
Manga in Theory and Practice: The Craft of Creating Manga

Comment too long. Click here to view the full text.
278 replies and 99 images omitted. Click here to view.
>>
>>7170933
https://e-hentai.org/s/a3ec15320b/2909455-461
>>
>>7171287
Went through it (as best as I could since I'm not Japanese obviously) - congrats again mate.
>>
Do you guys just start drawing or do you type up an outline first?
>>
>>7171365
damn we need a better sticky
>>
>>7171366
I'm asking what each of you specifically do, not resources

File: dad202405.jpg (333 KB, 1403x992)
333 KB
333 KB JPG
Previous thread: >>7154362

>Link: https://dad.gallery
>Discord: You must have a DAD streak of at least 14 to join. Ask Vastian for an invite.
>Found an issue with the site? Lost your streak and want to appeal? Please message the contact link at the bottom of the site instead of posting in the thread.

Rules:
>Draw every day (or your preferred frequency)
>Submit your work by 23:59:59 GMT
>Spend at least 30 minutes on each submission
>No loli or shota porn
>Miss a day and you'll be alright, just keep going!
>Maintain your streak and you too can become the LAST ARTIST STANDING!!
>Have fun!


Comment too long. Click here to view the full text.
243 replies and 40 images omitted. Click here to view.
>>
I will never comment on work by people who dont post descriptions, descripples as I like to call them
>>
you can spot which dads suffer from a mental disability just by their submission history
>>
File: weak.png (179 KB, 469x474)
179 KB
179 KB PNG
>>7171222
weak. puny. self-conscious. insecure. descriptionless. a mere ant, walking in the same line as the person ahead of you, afraid of straying from your predetermined path. the path of least resistance, from point a to point b, from birth to death, with nothing of value in between. you sadden me greatly.
>>
i love young boys
>>
>>7171359
it's a great team

File: sketchBEGbook.jpg (229 KB, 1623x1248)
229 KB
229 KB JPG
If you are a /int/ermediate or /beg/inner in art, please use this thread to post pieces for critique or ask for advice.
Please stop replying to crabs, nodraws and howies and instead focus on posted works!

>STICKY:
Completed: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98
New collaborative: https://hackmd.io/UMnZVhNITW-T2wZpHw6d0Q
w/ic/i: https://sites.google.com/site/ourwici/
Hardcore: https://hackmd.io/7k0XRnIQR6SValR77TDfZw?view

>WHERE to get study materials
annas-archive.org
>>>/ic/artbook
>>>/ic/video

>Want to practice figures?

Comment too long. Click here to view the full text.
150 replies and 60 images omitted. Click here to view.
>>
File: 1693335149049130.jpg (425 KB, 2100x2800)
425 KB
425 KB JPG
>>7170340
No problem, right guys?

(I know my shading sucks but this is best I can do with my current level lol)
>>
i'm quite literally unable to place features on a face, i'm having noticiable gains and in the past week i've realized that if I hadn't give up drawing over and over again because you fucks recommend fun with a pencil that starts with those fucking heads, nowadays i'd pretty great at drawing.
>>
File: 1e5.gif (185 KB, 600x688)
185 KB
185 KB GIF
>>7171340
IT LITERALLY IS YOUR FAULT. If the stupid stick didn't recommend fun with a pencil as a starter book i'd be better now
Everything but putting features on heads is coming naturally to me, Loomis is a beg trap, I thought it being a beg trap was a meme but it is real
>>
File: IMG_1367.jpg (3.48 MB, 7437x2880)
3.48 MB
3.48 MB JPG
>value range: 2H, HB, 2B, 4B, 6B
trying to work on seeing subtle shifts in tonal value. will try to use better ref photos going forward (in addition to life drawings).
>>
>>7171319
love seeing your progress anon

File: 1710234118137048.png (2.44 MB, 1937x2400)
2.44 MB
2.44 MB PNG
>There is one thing not to do, and that is simply to drift along with the daily routine, making no extra effort. You will soon find yourself middle-aged, having done nothing more than routine jobs, and being little farther along than you were years ago. The extra effort is the difference between the great mass of mediocre artists and the comparatively small group of very good ones.
>And in Art, study can never stop. You will find sketches galore in the studio of the good man, with the paint quite fresh. The mediocre artist's sketches are old and dusty.
>I have seen so many middle-aged artists still hoping, whose samples are frayed at the edges, and thumb-marked with time. Sometimes it has been a matter of years since they sat down and actually did something to give their hopes any promise. They are plodding their lives away at something they hate, and doing nothing about it. These are the men who never seem to have had a chance. The truth is, they never seized a chance.
- Andrew Loomis, Creative Illustration

/Studies/ General is all about improving your art and never settling for mediocrity. Every artist is a student, forever and ever. Anybody, from beginner to pro, can post here. Any style is accepted. Critiques are welcome and encouraged. Let's make this a productive thread!

Read the fucking sticky: http://www.alexhays.com/loomis/

Recommended Resources:
https://hackmd.io/7k0XRnIQR6SValR77TDfZw?view

Last Thread:>>7062670
98 replies and 61 images omitted. Click here to view.
>>
File: Image.jpg (255 KB, 1650x1200)
255 KB
255 KB JPG
I have serious reason to believe that I'm suffering from some form of profound mental retardation. Otherwise I can't explain why I've spent so many hours today planting these shadows. On the one hand, I think I'd be better off spending that time drawing, but on the other hand, it feels like a good exercise that makes me think about light and 3D space. Also, I think I need to do more of these with simpler shapes, just to get used to them and then move on to the next chapters, also it would be nice to do a big scene with nothing but boxes and overlapping shadows.
I think it's a good thing that I want to do more of them to understand them, but it's a bad thing that it's taking me so long and I'm not adding complex figures yet.

>>7169203
Nah, it's just a regular hard round, as anon mentioned, opacity has nothing to do with a brush being hard or soft. I just added a little colour variation and lowered the hardness to 85

.>>7169341
Thank you.
>>
File: timelapse2.webm (3.67 MB, 1920x1080)
3.67 MB
3.67 MB WEBM
No, you are misrepresenting what I am saying. I did not mention the insignificant amount of time that I have spent drawing as a form of hubris or frustration at the level that I am at, and in fact this is explicitly why I mentioned in that earlier paragraph “Hell it was about seven years before I even grokked wrestling” (plus the line about 4 years for a mediocre animation). I mentioned these points in particular because I am more than well aware of the fact that anything worth getting good at inherently takes a very long time to learn.

I also mentioned that 1.5 years because you and gesture anon, and most other people who have gotten on me about the particular way that I am training, already have several years more, and many thousands of hours of mileage more than me, and on account of that, should know then that I am in fact on the correct path and that more literally cannot be expected of me at this level. Yet, you ask me “have I drawn for 10 years yet?” Well no, I haven’t. Is it not abundantly clear then that there are certain limits by which one can progress, regardless of the hours that they put in every day? How much could anybody actually do in 1.5 years no matter how hard they tried, yet you ask if I’ve drawn for ten years yet?

And do you possess any way of being able to objectively verify whether or not those 4 years of repeating those copies were or were not essential to your later developments and understanding of three-dimensional form and shape and proportion? You may have personal feelings about whether or not those 4 years had any effect or not, or whether they were fruitful or fruitless, but the fact remains that those 4 years of repetition is still 2.666667 times the amount of time that I have already spent drawing, let alone however much other time that you have on me already. And can you independently ‒ of your own personal feelings ‒ objectively verify whether or not those 4 years actually did lead to your later epiphanies in drawing?
>>
>>7171183
>>7170887
>>7170017

I will post more of my workflows and work in the coming days / weeks / months / years for anybody that has given me various instructions and directions to see, and you all can verify for yourself whether or not I am training in the manner in which you all have instructed and directed.

Picrel is not a formal study but again a memory-related attempt to try to regurgitate anything at all which I may have memorized from studies.
>>
File: IMG_1367.jpg (3.48 MB, 7437x2880)
3.48 MB
3.48 MB JPG
>value range: 2H, HB, 2B, 4B, 6B
trying to work on seeing subtle shifts in tonal value. will try to use better ref photos going forward (in addition to life drawings).
>>
>>7171337
>>7171341
okay, I did not read your posts very clearly. I wasn't arguing or addressing them point by point. I was just rambling on my own.

The thing about 10 years is that it takes a long time to learn to draw. I was honestly trying to get at a point of sympathy. You sounded down about your work, and I was just pointing out that your work is normal for someone who isn't studying properly. After that, I tried to give you some advice about things that have worked for me, ways of studying that i know to be effective.

Watching your timelapses though, it seems like you ignored everything I've ever said. You're not using an underlying sketch or construction, you're just drawing the line-art directly. That's a bad habit. If you're trying to do the Ethan Becker training, I told you to redraw the same reference multiple times, and to line up your drawing on top of reference to see where you are off. Again, you haven't done that.

Again, whatever. I'm not the "God" of drawing, so you can freely ignore my advice, but don't pretend like you're trying to take it, then proceed to do the complete opposite. Everyone sees through this. I wanted to help you, but i can't if you ignore everything I say.

It also feels very demeaning that you think I such little self-awareness about whether my studies are helping me or not, and which exercises were more or less effective. The fact is, the better you get at drawing, the more you plateau. So when I find something that helps me improve faster than I did as a beginner, I know for a fact that it's effective. You can believe me, or not.

Also, if you're just going to keep arguing, then this is my last reply. Your posts are very tiring to deal with.

File: redline stream.png (716 KB, 1280x1280)
716 KB
716 KB PNG
Submit your art here, and during the next few hours two artists will be redlining your work live on Picarto! We'll be in a voice chat together, so you'll be hearing two perspectives!
Keep it respectful. :^)

-featuring Marmalade Mum and Apuru-kun

https://picarto.tv/MarmaladeMum
https://picarto.tv/Apuru
86 replies and 57 images omitted. Click here to view.
>>
>>7171172
Thank you kindly!
>>
>>7171149
You should spend at least on the face at least half the time you spent on the feet
>>
>>7171104
FUCK i completely missed the stream! Thanks for the redline regardless! I don't suppose anyone remembers the tl;dr of what was said about this? Sorry again, something came up and I couldn't be there for it.
>>
>>7171352
Basically she said that having a ref photo was more than enough to get this pic right. Just place the drawing on top of the photo and see what's "wrong" about it.
She did praised how you did the nose. It wasn't much to fix honestly.
>>
Yo, isn't advertising/begging against the rules?

File: 7102789.png (3.79 MB, 626x1254)
3.79 MB
3.79 MB PNG
Previous Thread: >>7102789

Post your current drawing here and give constructive critique to others! Don't take anything personal!
Please make sure your posted image is clear, downsized to around 1000 pixels wide, rotated to the correct orientation, and that any unused space is cropped.
If you want critique on a drawing from the previous thread, you can delete it there and repost in this one.

>dA /ic/ group :
http://4chan-ic.deviantart.com

>/ic/ Resources/Reference/Downloads/Links:

>General resources :
http://sites.google.com/site/4chanic/
http://sites.google.com/site/artandwhatnot/
http://characterdesigns.com/

Comment too long. Click here to view the full text.
85 replies and 54 images omitted. Click here to view.
>>
>>7167253
The gigachad of /ic/
>>
File: DM.png (518 KB, 2864x1603)
518 KB
518 KB PNG
Watched Dungeon Meshi recently, sketched the characters from memory
>>
File: 20240409_090519.jpg (2.16 MB, 3000x4000)
2.16 MB
2.16 MB JPG
>>7160463
This was the previous project:another constructed of Whimsy and Artifice. I am both searching for a tshirt design and teaching myself to draw landscapes of dripping eyes for when I hit upon the right one.
>>
File: 1000000594-01.jpg (506 KB, 646x1366)
506 KB
506 KB JPG
>>
File: 20240518_181357.jpg (807 KB, 1787x2535)
807 KB
807 KB JPG
usyk/fury

File: 1715733221849843.png (17 KB, 600x600)
17 KB
17 KB PNG
total furfag death

>What is /fag/?
This is the Furry Art General thread, here we post everything related to kemono, furry, and animals alike.

>Rules & Guidelines
Please refrain from flaming, causing drama or replying/feeding those who cause such.
This is a SFW thread only, please take caution so you don't get BANNED for posting NSFW art.
This general is NOT and NEVER will be affiliated with any discord servers, DO NOT click any of the discord links that are spammed here!
As always, don't be afraid to ask for critique!

>Resources
https://www.lackadaisycats.com/ishkabibble.php
https://x6ud.github.io/
https://sketchfab.com/calacademy

Comment too long. Click here to view the full text.
22 replies and 8 images omitted. Click here to view.
>>
File: IMG_8945.jpg (1.16 MB, 2742x2007)
1.16 MB
1.16 MB JPG
>>7171231
It’s good to be back! I haven’t drawn anything worthwhile in a couple months. And to answer your question, probably her. She’s the one they enjoy bullying the most.
>>
>>7171245
The more I think about it the more I realise That the "sinister" panel is a pretty bad idea. Will definitely change it.
>>
>>7171247
>>7171261
>supposed to be the last pages
s'all good, we all have our boundaries.

>That the "sinister" panel is a pretty bad idea
I think if you tone down the intensity it'll do you wonders. I hope I'm not overstepping bounds with a suggestion, but maybe take a few of panels to show him getting up, her reaction being confused or ashamed about to pull away, then he pulls her in for the kiss in the catbox page?

I will say that your comic is very well done, anon. do you have a blog or anything to follow? Would be great to see more of your stuff.
>>
>>7171290
>I hope I'm not overstepping bounds with a suggestion
Definitely not, I got additional feedback from another board and I also had to explain the intent behind the panel, so there has to be some kind of change. It seems clear that most people will not get it in the current state.
As for your suggestion, I kinda want him to do it apruptly to set a contrast in relation to the rest of the comic, where anon is just overall really passive, so I'll have to convey it in a single panel. And also because I'm too lazy.
And don't feel bad for suggestin stuff. It just shows that you care, which is cool.

Here is my blog:
https://x.com/_NoConcession_
>>
>>7170894
Post the Gardevoir.
Also the guy you’re talking about is 100% correct. Spainish artists are an unobtainable goal

File: Cfsg.jpg (932 KB, 3072x2048)
932 KB
932 KB JPG
Thread to study the female body. Post your art, discuss artists, and post resources related to the subject of cute girls and beautiful women.

No NSFW, to differentiate from /sex/ /asg/ /other generals.

Rules:
>All art styles welcome so long as the focus is cutesy girls/ beautiful women. Nobody cares about east vs west debates.
>Males are welcome so long as the image remains female focus.
>For male focused thread post in /cgsg/.
>Do not take the bait or derail. Don't be a sperg.
>Don't fight about different women vs girls, Nobody cares.
>No trans/lolicon/futa/. Go to /sex/ or /lsg/ for that.

Previous thread >>7056387
>>
>>
>>7169655
cute girl anon.
>>
File: Untitled19_20231104130053.png (2.41 MB, 1889x2048)
2.41 MB
2.41 MB PNG
I posted this a while ago, but thoughts on these designs?
>>

File: 0000001[1].jpg (229 KB, 1260x1620)
229 KB
229 KB JPG
It's not helping me at all
72 replies and 8 images omitted. Click here to view.
>>
>>7171312
fucking retard. just put on a black jumpsuit, set up your easel outside of your neighbors' bedroom window, and draw then while they have sex.
>>
>>7171315
my neighbour isn't married but fucks an onahole every night. Will that be the same?
>>
>>7171326
the same, no, but one figure is better than none
>>
>>7170774
it just gives structure to the lessons for information that has mostly been debunked as pseudo-science. despite that the exercises do work even if the science is shootty
art can be a science but its also something you have to have faith in

if you dont think something is important you won't learn it
>>
>>7171298
It's absoulutely worth it OP. Figure drawing distills just about every art fundamental in to a single exercise and you can apply the skills you learn into creative art immediately.

File: 1689843175098791.jpg (1 MB, 1462x1200)
1 MB
1 MB JPG
How can you "learn" to be more creative? How do you get inspo for more unique fashion design?
2 replies omitted. Click here to view.
>>
>>7171317
Literally just rip off fashion mags like op pic does lmao
Creativity doesn't exist, it's all just copy whatever sells before
>>
>>7171317
Look at unique fashion design
Look at things that aren't fashion design

>>7171329
That's the exact opposite of what should be done
>>
>>7171317
Read this books
https://archive.org/details/epdf.pub_eyewitness-africa-eyewitness-books
>>
>>7171317
do things that spark your imagination
read books or listen to audio books
do coffee stain drawings (any random silhouette drawing will do)
find something you hate and think you can do better
find prompt generators
>>
File: latent inhibition.png (1.91 MB, 2048x1536)
1.91 MB
1.91 MB PNG
Creativity seems to be something akin to "using broad associational thought processes to make novel things." Of course nothing is fully new and it may even be that everything is copied from somewhere else, but creative people are great at placing old, un-new stimuli in a novel context.
An example is Kill la Kill (I'm picking this example because everyone here knows what it is, not because it's the best demonstration of creativity). Still, it's a pretty interesting reimagining of magical girl tropes. Using a scissor blade as the protagonist's sword is pretty original and funny, I think.
The key thing is to not just look at one type of thing or a few things. If Trigger had looked at just magical girl anime and manga, do you think they'd come up with anything new? To make KLK, you'd need to see how an ordinary household tool can be the ultimate weapon - that's the associational part. Kids are good at this, but most adults have been socialized to put things in strong categories.
Can this be trained to any real effect? I'm not so sure. But that's what you need to do. Don't be someone who dismisses everything ordinary (or unusual, or challenging). Try to think about everything as if you're seeing it for the first time.

File: 05-02-2024.png (2.68 MB, 2000x1399)
2.68 MB
2.68 MB PNG
Previous thread >>7115012

If you're looking for a place to practice and post all sexual works, from simple pinups with exaggerated proportions to explicit pornography, then this is the right general for you. Both Eastern and Western styles are welcomed, and encouraged.

>Rules & Guidelines
1) All forms of cartooning styles are welcome; submit and receive feedback from others.
2) Please resize your images below 1000x1000 before posting.
3) Share your knowledge, any tips are certainly welcome for all beginners.
4) Do to not be afraid of asking for critique, please be specific on what help you need.
5) Remember all GB3 related content such as LOLICON, SHOTACON, FURRY pornography, FURRY and BESTIALITY are banned on ALL boards, including red boards, except /b/ and /trash/. DO NOT post that content here.
6) DO NOT reply to AI bait posts. Report and hide, then let the janitors and moderators deal with the problem.

>Community Resources
>>>/ic/courses
>>>/ic/artbook

Comment too long. Click here to view the full text.
297 replies and 114 images omitted. Click here to view.
>>
File: urbosa.jpg (572 KB, 800x1067)
572 KB
572 KB JPG
>>
>>7171307
Hey what's up anon! Yeh, just having a little bit of fun. I guess this is my final form. I can do shitty visual novels in shitty dead flash format for fun now. A couple years back I couldn't do any of that. Who said /ic/ can't help anybody? heh
>>
File: bad end.png (715 KB, 981x908)
715 KB
715 KB PNG
>>7171314
>thoughts?
A real nigga doesn't leave his back wide open.
You got distracted and now you're paying for consequences that you'll remember for the rest of your life.
You're not making it out of the hood with this mindset.
>>
>>7171353
Blackedception
>>
File: 1710074375935624.jpg (161 KB, 804x453)
161 KB
161 KB JPG
>>7170995
>normalfags DO NOT pay for art
>They want it free to be able to see on their phones for 5 seconds and move on
But it is exactly the same with NSFW.
The majority of the online audience is there only to get free shit, and you are playing the lottery to get found by a minority in a niche who is willing to pay for their own specific fetishes, when the big majority is a young audience, followed by porn addicts who will just take anything and give you likes and validation so you keep feeding them more, followed by lots of grifters i.e. other "content creators/nsfw artists" who just play the hugbox game to farm numbers, followed by scrapers who will take your coom to sell merch, followed by a minority of "game developers" and an even bigger minority of commissioners.
Commissioners who commission nsfw artists are always the same people maybe commissioning a few big accounts to draw their OCs, so others will draw their OCs for free to ride that clout/trend.
It's akin to a marketing strategy:
>"Sure, i might have spent xyz amount for a comm of my OC, but if the artists share it and it starts to go viral, then other artists pick it up and draw me free shit. If it don't work, i still didn't waste money because i still got something out of it"
You very rarely see someone commissioning an artist multiple times for the same character in a short time span; wouldn't you want to have more scenarios and art of "your OC"? Go lurk OC/draw threads on other boards to get an idea.
In the end, commissioners just have superficial fetishes and they try to get people infected with it, like a fetishist stereotypically does to ultimately get more content of their fetish.

If i liked xyz, i would comm here and there so it would create a chain reaction of other starving artists trying to get in on the trend and make me free xyz shit.
If i can think of this, having no interest in getting free xyz, do you think someone who is obsessed with a fetish won't do that?

File: 1645846208713.gif (1.94 MB, 265x323)
1.94 MB
1.94 MB GIF
For stupid questions and questions that don't deserve their own thread.
Post here if you don't expect your thread to reach 100+ replies.
44 replies and 14 images omitted. Click here to view.
>>
>>7168086
For figures I'd recommend figure drawing alongside copying bridgman. You don't really know what you're learning until you put it to the test.
>or rhythm? I don't understand the terminology sorry
that would be gesture. there are good youtube videos that cover its basics but if you want to really understand it you should find some books on it. Hampton's figure drawing is a pretty good starter though.
>>
>>7170578
Likewise, i am now a fan of this artists work!
>>
>>7170588
Thanks for the Hampton rec, got it and I like it so far.
>>
File: 1705108039204240.gif (2 MB, 500x335)
2 MB
2 MB GIF
is greyscale to color a viable method if I have no interest in multiply layers or gradient mapping and the like? I cant really find digital artists that dont use a lot of digital tools in process videos. I was thinking of doing quick value sketches and then doing the finished work with color and having the value sketch for reference, I did that with one recently and thought it worked but it seems like a roundabout way of doing things since youre not using the sketch towards the finished work
>>
why is all the advice nearly useless on this board. At this point I just do the opposite of what I'm told here because I know I'll be less wrong.

>render a picture
>it starts to look too realistic and I feel like it's alive
>set it on fire out of fear
The only art that has emotionally affected me is my own art and it's not even good. I feel no emotion when I look at other people's art.
1 reply omitted. Click here to view.
>>
How many thousands of still life apples do I need to grind before my renders look realistic enough
>>
>>7171272
based schizo
>>
File: 20240518_193118.jpg (3.59 MB, 3000x4000)
3.59 MB
3.59 MB JPG
>>
>it starts to look too realistic and I feel like it's alive
This is why it is haram in Islam to draw living things. Hope you learned your lesson
>>
>>7171296
they're on to something if that's true


[Advertise on 4chan]

Delete Post: [File Only] Style:
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.