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This board is for author-driven collaborative storytelling (i.e., "Quests"). In a quest there is a single author who controls the plot of the story and who drives the creative process. They can choose to take suggestions from other posters, or not, at their sole discretion. Quests can be text-based, image-based, or a combination of the two. Drawfaggotry is strongly encouraged!

To facilitate the author-driven nature of quests, /qst/ differs significantly from other boards in that the OP of a thread is considered the quest's author, and has some basic text formatting abilities: [b], [i], and color tags [red], [green], and [blue]. Therefore, only those people willing to put in the effort to be a quest author should post threads. If you do not intend to run a collaborative story, do not post a thread here! This includes meta-threads.

Dice rolling follows /tg/'s format (e.g., "dice+2d6" without the quotes in the options field rolls 2d6).
>>
Current board settings:

Anyone can post images.
Anyone can use painter.
Anyone can use dice & spoilers.
Only OP can use text formatting.
3000 character limit.
750 bump limit.
Decreased post timer to match /tg/ (30 seconds for text, 60 seconds for an image reply).
Automatic permasage after 72 hours.
Thread specific user IDs.
Max threads per IP is 5.
Standard 7 day internal archive.

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Last time, you did unforgettable things inside a hotel... Like turning Carol into a ball, the ball you’re carrying home. You technically didn’t, the others did, but you’re complicit, a monster who turns a blind eye to people being turned into circular beings of backpack-like proportions. What would anyone who respects you think if they saw you now? Better not to think about it and instead look ahead to what this day has to offer! You’re visiting Carol’s family!

The only downside is that you’re still a little tired. Not that it will affect you in any way. You’ve been told you act somewhat odd when you’re exhausted, but that’s all lies at this point; yesterday, you did a lot of things that you would’ve done even if you were at your best.

You have no idea why you’re talking about this like you aren’t outside. It is a fairly conventional and cozy two story house, with a well-maintained garden and welcoming vibe. The entire neighborhood is like that, everything from stores to transportation is at a walk-able distance, greenery everywhere you look, well maintained public spaces. It’s just a nice part of town, and it has a dinosaur motif for some reason. Maybe a museum is nearby?

“Hey, Carol Ball, we’re here.” You wake up the tired idol. She slept through most of it.

“...What did you call me?” Carol snaps out of her tired state rather quickly due to your comment.

“We’re not having this conversation again.” You refuse to get entangled in a meaningless discussion.

“Sure…” Carol doesn’t care for petty conversations either. “Place me by the door, and ring the bell. Then leave. Bye-bye!

She wants you out of the equation.

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>>6009662

b]Information:[/b]

Twitter: https://twitter.com/QM91m
Discord: https://discord.gg/AmjbaTR
Archives: https://suptg.thisisnotatrueending.com/qstarchive.html?searchall=do+your+best+quest
(Rough Grammar ‘till half of the 9th Thread)
Incomplete Guide: https://docs.google.com/document/d/1-nIx_dvaNCPQ7zLg2BK_ucCyGNM741kAANxqXj7hdDs/edit?usp=sharing

Votes:

Votes are counted until 25 minutes have passed. This rule doesn't apply to the last reply of the day.
Votes that require a dice roll are counted until 15 minutes have passed, so we can speed up the process. Rolls are counted until 10 minutes have passed, so be prepared!


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>>6009662
>>“After a cup of coffee.” You’ll spend time with her family. That’s why you are here.

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With the Supreme Kai of Time Chronoa dethroned, the Demon God Dumplin beaten, and Karn's whole family now able to live in his timeline, things have been looking up for the Saiyan General. But all good things can't last forever. And when conflicts arise between deities, mortals are inevitably caught in the crossfire. Does Karn, the Berserker God possess the strength to protect his family, people, world and reality from their fickle nature? Or are the beings above mortal ken also beyond mortal reproach? This outcome may be up to you.

You the players control Karn, wielder of the mighty Berserker Soul. Granting him the power to fight against gods and other divine beings, to resist their influence and strengths. From his lowly beginnings as a Saiyan Brawler with a sub-3000 powerlevel in Age 733, only a few years into his time as a member of the PTO, he has now become the strongest Saiyan of his time. With the power of the Berserker God, combined with That Which Should Not Be and having devoured a soul born of the Abyss itself, his strength is now unlike anything before seen in his reality. But will this newfound strength be enough to overcome the threats headed his way? Only time will tell, your choices can spell the difference between success and failure.

Character sheets and other info:
https://controlc.com/46ec566d
https://pastebin.com/u/GrandDragonQM
Archive:
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Saiyan+Conqueror+Quest
Help fund quest art commissions and get exclusive side stories as well as artwork here: https://www.patreon.com/GrandDragonQM

Quest rules are as follows(unless otherwise noted):
>30 minute vote times
>Pick ONLY ONE option when voting
>Dice rolls are all best of first three correctly-rolled dice

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>>6009642
>Restrain her with your Su Ma Grappling and Unmovable Energy Body, then try and get her to regain control
Okay, so in her own Berserker form, Haathe's strong enough to one-shot somebody with a powerlevel of roughly one billion.
What's that make her base powerlevel, something like 6 or 7 million?
>>
>>6009642
>Reach out directly and FORCE her Berserker Soul to power down. She can learn to control it when there aren't so many who could become collateral damage nearby, your students' safety comes first right now
>>
>>6009643
>>6009648
>>6009649
Restrain her with your Su Ma Grappling and Unmovable Energy Body, then try and get her to regain control wins it. Roll me a 2d100, let's see if you can hold her.

First DC: 55
Second DC: 80
>>
Rolled 79, 57 = 136 (2d100)

>>6009660
>>
Rolled 87, 55 = 142 (2d100)

>>6009660

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Past Threads
https://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Olympus+Incarnation+Quest
>Rentry masterlink, includes character sheets, shop information, inventory, and general information
https://rentry.org/olympus-quest-links
>Popularity Contest Round 2
https://docs.google.com/forms/d/1k-rC03K-K6zUXKf_PV9p1IA8WJeoItsSzgL7caC1XrI

A couple months ago, the world changed forever.

Individuals worldwide began manifesting the qualities of various figures- gods, spirits, heroes, beasts, and monsters- from Greek mythos. The system that caused and continues to facilitate this phenomenon is shrouded in mystery, both in how it functions and why it began its activities when it did.

The protagonist of this tale is the incarnation of Atë, a minor goddess in the grand scheme of Greek mythology, who causes and presides over folly and ruin. She, formerly a miserable but ultimately normal office worker, has since accepted her role as the embodiment of her <Myth>. She, along with her partner in crime, the incarnation of Pheme, titan of rumors and gossip, have been working to expand their influence and stack the deck in their favor against not only mortals, but also rival incarnations. In her own eyes, she is no longer human. Her ultimate goal- the elimination of all rival incarnations and, eventually, complete and total world domination.

Atë, preparing to face off against the more powerful incarnations that rule over their swathes of the world, finds herself at an auction of aspiring divinities, hoping to find allies, tools, servants, and abilities to sufficiently increase her divine might.
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>>6009403
only 3 people? we got to be more aggressive. getting controlled by the soul will never put their loyalty in question and will allow us all to operate more smoothly. They all must have things they desire

>>No, she can gain popularity on her own

>>Benedikt (Phonoi)
>>Iwana/Deer (Pallas)
>>Manticore
>>Isabella (Amphillogos)
>>Crimson Dove (???/Artemis)
>>
>>6009403

>No, she can gain popularity on her own
> But use Many Faces to record "Like and Subscribe!" with her voice and our Whispers to encourage growth.
Once she's established we can do a collab to cross pollinate audiences a bit.


The Crew
>Isabella (Amphillogos)
Lots of chances for her to gamble and grow I assume, and she's pretty strong in combat it seems.
>Crimson Dove (???/Artemis)
We agreed to take her, and she has experience fighting at this level
>Iwana/Deer (Pallas)
Hey, we promised her good fights, and I bet this is going to get crazy.


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>>6009403
>Yes, publicly
Much faster rate of growth worth the risk

>Iwana/Deer (Pallas)
>Manticore
>Dorota (Algos)
>Isabella (Amphillogos)
>Crimson Dove (???/Artemis)
>Tangerine Owl (???)
>>
>>6009403
>No, she can gain popularity on her own
>Iwana/Deer (Pallas)
>Isabella (Amphillogos)
>Crimson Dove (???/Artemis)
>Manticore
>Benedikt (Phonoi)
>>
Votes tallied! Will hopefully update later tonight. Until then, here's a doodle of team Mafia. I'm planning on doing some colored digital art of some of the side characters, so let me know who you'd want to see for that

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The Wheel has turned. Chaos Reigns. The Pantokrator, the All-Mighty, has left this plane. The Thrones of Ascension lay empty, and the eternal prisons of ancient monsters and false-gods alike weaken. Powers from beyond this plane reach into creation, and pieces of reality reach into the void.

The time has come for war across every realm: And YOU are one of the players of this great game. Whether to help the common man, desire to complete some grand design, or base greed, you seek to conquer this reality and become the sole God of this world. As of now you're merely a pretender to the throne, but with power comes legitimacy, and you are powerful indeed.

But one standing alone cannot conquer the world; to this end, you have come to rule and be worshiped by a people, whether as a mere means to an end or as your beloved flock, you must lead them to victory, or be swept aside by the great powers that will be.
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>>6009563

Basically making our thicc bois even thicker, sounds good to me.
>>
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So close, shits!
>>
>>6009599
it works ehe eh ehehehe...
I can't seem to be able to make a game with the faction I want, so off....
>>
>>6009629
Are you even in the right age? Or the right version of the game? Earlier builds are missing some of the newer factions. Also something to keep in mind are mods and their compatibility. Stop talking like a cryptic gremlin and use your words kek
>>
>>6009636
nvm, I sorted it out, thanks...
I will try out the game without studying for a week beforehand. There is this concept called strategic dominance which pretty much ruins strategy games for me, because I tend to look for the min-max of stuff online and then I don't feel like deviating from that, pretty much locking myself from the rest of the game, or trying thing myself

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Since previous thread diededed:


Welcome to Standard Fantasy Nation Builder. First, start with providing description of your future nation.

Fill this in:
>Name:
>Leader's name:
>Race(s):
>Color(for if/when I get a map):
>General location:(mountains, jungle, plains, ocean, lake, etc. More detailed the better I can make a map..maybe)
>Fluff about nation:
>Fluff about leader:
>General magic practises or other speciality (for a magic-related bonus, can be replaced with tech or situational bonus, too, so it doesn't have to be magic, but make it ONE)
Don't fill this in:

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>>6009498
I am ready for the Cartists uprising
>>
TURN 51

The dice officially hate you

>>6009498
>Serene Republic of Enlightened Goatmen
1) POWER RISING! (10/?+3)
2) One wise goat devised brand new means of making wood float - it's all about the shape!
>Technology
[Shipbuilding I]
3) Wolf heads adorn the brand new shields
>Technology
[Shields I]
4) The goatmen are still adverse toward getting wet, especially by salt water (1/6)
5,6) It might take some time before the wolves reach maturity... (3/6)

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Rolled 91, 7, 40, 5, 34, 36 = 213 (6d100)

>>6009530
>Name:
Serene Republic of Enlightened Goatmen
>Leader's name:
First Speaker Baaran
>Race(s):
Goatmen
>Color(for if/when I get a map):
>General location:
Upon the gentle rolling coasts of the Shimmering Sea where the River Itza flows
>Fluff about nation:
Formed originally as a defensive alliance among goatmen villages to fend off other more savage beastmen, the Serene Republic has slowly evolved into a proper state. From within each village an elder is elected from among those over the age of thirty and then these elders gather to elect a First Speaker to guide the Assembly of Voices and represent them in foreign affairs. While a peaceful nature at heart the Goatmen are not afraid to form militias and defend their homes to the last breath.
>Fluff about leader:

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Rolled 37, 3, 89 = 129 (3d100)

>>6009363

Turn 70

>Population: 10000
>Power level: 3
>Tech Level: 1
>Bonus:
Crafting +10
Hard Labor +5
>Building
[Mines II], [Quarry II], [Goat Pasture I], [Lumber Mill II], [Bee Keeper I], [Heart Crystal Mine I], [Fire Ruby Mine I], [Farms I]
[Toolmaker II], [Forge II], [Carpenter II], [Stone Mason II]

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>>6009610
God damn it, these Fire Rubies just do not want to become available.

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It is dark, this other place. It is neither material or immaterial. Not the rigid world of reality full of rules, fact, and truth. Nor the maddening contradictions of the empyrean, of swirling lies and emotion.

He moves through the dark, lacking true purpose, merely observing its lack of form. It is an age before the darkness slowly shifts, before a golden light begins to grow. Imperceptible at first it expands exponentially, growing to banish all but the faintest hints of darkness. A golden triumph… it lasts but a moment.

The dark begins to worm its way through the rays from the fringes, planting black seeds throughout the golden kingdom. With a sudden flash it explodes to the surface, and the world is split in twain, dark lashing at light. The war, for what else could such a confrontation be called, continues for a time, gold slowly withdrawing in face of the dark’s constant onslaught.

There are victories of course both major and minor. But they are temporary in the face of overwhelming darkness, and the light is forced back. The fronts of both begin concentrating, building to a crescendo where rays of light and dark tendrils reach truly cataclysmic size at the point where the light first grew.

Before the final battle can begin he is drawn away, as so often happens, by a meek voice just beyond his senses.

He sees the soft gloom of his chamber, lumens dimmed so that his eyes may rest without strain. The room is spartan in furnishing and construction, a common trait to his kind. He is laying on his bed, wearing a simple set of robes dyed in the color of his Legion.

The cause of his disturbance lies at the opposite end of the room, a metal vox grille over the exit of his abode. Only a slight hiss indicates its active nature, imperceptible to any mortal yet all too clear to an astartes.

Seconds later he hears what would be the second repetition of a serf at the other end of the apparatus.

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>>6006323
>Kasilos Xaas

>Mark VI Corvus Pattern Power Armor. What some consider to be a distasteful name aside, Mark VI plate is used by the Terror Battalions, light infantry of an insidious nature. It is comparatively fragile, but it allows for exceptional speed.

>The Raptor Imperialis. He was born on Terra, and served alongside the Emperor himself in the final years of Unification. He remembers the Eighth before Curze.

In Astartes combat speed and dodging can accomplish more than tanking hits.
>>
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>>6006323

Name:

>>6006329
Hieronymous Flex

>>6006331
>>6006338
>>6006343
>>6006361
>>6006631
>>6006558
Kasilos Xaas


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>>6006946
Same, I genuinely would have thought and hoped it was the Tartorous pattern armour, but alas it was not meant to be.
>>
>>6006323
names are good. This is a giant galaxy
>>
>>6006946
>Update sometime today or maybe tomorrow
Courage and Honour QM

“...This was not where your story was supposed to end.”

Cold. The kind of frigidness that steals one’s will, one that lulls you into a peaceful slumber from which you never come back. You attempt to feel your limbs to no avail, only feeling what could only be described as “smoke-like traces” of what were once your extremities. The only thing that broke the darkness you were surrounded in was some kind of machine, massive in size, connected to several terminals all blinking the same, mute static. Silver with lines of gray breaking the monotony, with a particular red strip denoting its “eyes”, if ever such machinery required something like that. Its geometrical, arrow-like shape made its design almost angelical, yet the voice that came from it clashed with whatever preconception you had of this thing.

“...Son of man, the path that was forged for you does not need to end here.”

“Your flesh has long since abandoned you, but your will remains anchored in this realm.”

“I can craft new flesh for you, one that will suit and reflect your soul’s most inner desires,”

“As well as deepest of turmoils.”

“I’ve witnessed what you once were…”

> [I remember spending my days locked in the library, pursuing fiction and science magazines in my free time.]

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>>6009281

You are awakened by the sound of festive music roaring from outside your window, feeling yourself having a hard time taking the covers off your furred body. Your massive, three-digit hands rubbing against your eyelids as you try to fully immerse yourself into reality.

It’s been a month since you were found in the middle of buttfuck nowhere and taken to this once abandoned house. You don’t remember much about yourself or whatever is this place. You were named “Bearmon” by the inhabitants of this village as they claimed this to be what you were, and you couldn’t help yourself but to take them by their word. Still, memories began to return to your sleepy frame-Today’s the village’s anniversary and they were throwing a day-long party. Everyone was tasked to gather something for the communal pot, so they could feast at midnight.

You take your cap and you surround your fingers and torso in leather, preparing for yet another day.
You are currently in a small room made out of old wood and straw, with the only other room separated by a door being the bathroom. There’s a chest at the foot of your bed frame. There’s another door at the other side of your room that leads straight to a path that’s basically untended and covered in grass and vegetation

[>Go outside and see the village]
[>Check chest]
[>Check the bathroom]
[>Use the other door that leads straight to the forest]
[>write-in]
>>
>>6009285
>Check Chest
>Use the other door that leads straight to the forest
Better to gear up and get our work done first, and then we can socialize. Then we can play and enjoy the festivities.
>>
>>6009285
>Check chest
>Go outside and see the village
Let's check what other people have managed to get for the feast, so we can narrow our focus.
>>
>>6009285
>[>Check chest]
>[>Use the other door that leads straight to the forest]
>>
>>6009285
>[>Check chest]
[>Use the other door that leads straight to the forest]

A world where might makes right. A world of Jade and Gold, of Phoenix and Dragons, of Pills and Talismans, of Martial and Spiritual arts.
A world where diligent training yield strength, meaning freedom. A world where loneliness means death, meaning social chains.
A world still unfair, as the ones reaching the heavens are most likely born rich - be it political riches of the aristocrats, power of secret knowledges and hidden realms of clans, or lucky enough to be born one-in-a-thousand genius.
This is not the case of Quiet Word - that is, (You). This is the case of your friends Dhundan Kepa, the brooding dark intimidating and secretive young boy and Ai, which is stuck too deep in her inner world.
Alright, the assertion in the case of Quiet Word might be a bit challenge with recent development.
However, you might be one-in-a-hundred genius. The fear of falling behind made you push your boundaries times and times again, leading you to overtake from a slim margin the two geniuses by a combination of luck, hard work, and burn out.
You also motivated the other "gifted but not great" kids - the monkey-bound Yi Norm, the Horse specialist Sin Din and her twin jack-of-all-trade Man Din to follow along.
You have also fairly good relationship with other members of the sect : Kyo Ko, a 11 year old girl extremely secretive of her skills and Bathias, a 15 year old boy that took the role of Hawk Master after the older one got promoted.
Last, Ryota, the Branch Master at the Inborn Realm (Fourth Stage), is personally tutoring you.

In the end, you know a fair amount of technic for such a young cultivator, but your strength lies in the impressive amount of Bonded Spiritual Beasts - A Hawk spirit, a Horse spirit, a Snake spirit and a Wolf spirit.
Speaking of that last one, you didn't told a world about him to anybody. As a scion of the Primordial Wolf spirit, its father warned you of its worth and how people could want to rip it away from you.
Said worth comes from its ability to Fuse without restriction - fusion being a secret of the higher ranking of your sect, secret you have almost completely rediscovered on your own.
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>>
>>6009481
>>Work on your Mental Energy with Dhundan
>>Attempt to mend things between Ai and Dhundan
>>Train Squad Tactics
>>
>>6009481
>Work on your foundation
>Investigate Body Shifting with your Spiritual Animals
>Attempt to mend things between Ai and Dhundan
>>
>>6009480
>I have less time to cultivate than at home, where I could spend my days doing just that.
Really? I thought he was a guest (hostage) with nothing to do here but cultivate. I guess we got him doing chores.

>Use the Teapot on yourself alone
mmmm shlurp delicious tea

>Work on your Foundation
Our own lagging cultivation

>Work on your Unlimited Rising Star Kick

>Work on your Spear style : Blood-Shadow Wolf Painful Assault [Pills available]
All the drugs
>>
>>6009502
This is md. Forgot to teapot.
>Share the Teapot with someone of the sect [Who?] Ai
>>
>>6009481
>Work on your Foundation
>Attempt to mend things between Ai and Dhundan
>Help Dan Rol with his lagging cultivation.

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Long ago, the Zahvenat archipelago, more commonly known as the "Butterfly Isles" was a peaceful place, governed by the Myskshen Empire that lords over the continent.
200 years ago, an incident in the great city of Kuthgirt caused the Isles to hurl not just themselves, but the whole Empire into a seemingly endless civil war.

Now that peace has returned to the Empire, only the Isles remain fractured, and are seeing the rise of great men capable of reuniting them. At the same time, an Imperial Reclamation Force has been dispatched to bring the Isles and their inhabitants back into the fold.
Will they succeed in doing so? will the Isles retain their newfound independence? or will it cause the Empire to fall for good?

The stage is set for the bloodiest chapter of the Butterfly Wars
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>>6009402
Alright leets move to the nearest city of REIMALK, lets destroy and pillage them!!!
>>
Rolled 1 (1d100)

>>6009402
moving to Garxun
>>
Rolled 18 (1d100)

>>6009453
sorry forgot dice
>>
Rolled 8 (1d100)

>>6009402
Send a unit to Garxun.
>>
Rolled 50 (1d100)

>>6009402
Moving to Garxun, to bring unity!

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The Nation of Ferrovia has fractured with the death of king Harold with three successor states and a bandit kingdom now fighting over the nation's future. King Elric, the king's brother backed by the landed nobility of the country, wages war in hopes of holding up the monarchy and by connection with the landed gentry. As he styles himself now Lord protector Baric attempts to halt the Monarchists and reformists from harming the status quo with the backing of the army his force is small but well trained and armed. The last of the main contenders is Queen Meredith the sole child of King Harold and devout reformist backed by merchants democrats and communists alike she must lead this dispraite force to victory.

You are Sir Edmund ”The Crow” Drayton, a recently Knighted Yeoman, the leader of the small monarchist sub faction of the reformists. In a feat of tactical and somewhat suicidal ambition youve defeated and captured Prince Elric the leader of the monarchists defeating them wholesale. Afterwards some time is spent in the Wartime capital of Nevefar finding the potential reason for an earlier coup attempt. The last few weeks have seen you fighting in the mountains of Kresh before finally subduing the Kresh bandits and moving toward the frontline.

Past Threads: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=BrinkQM

The morning of july 12th 1285

The day is already starting to heat up as the sun comes up lightning the flat plains of southern Ferrovia. Your men are already loading up and preparing for a day that will spent undoubtedly fighting their fellow country men. Your western flank ends in the sea while your Eastern flank is covered by Norton and his new found horde of former criminals. Due to the situation on the northern front you will have no reinforcements or replacements for some time. How would you like to push the enemy line?

>slow and cautious
>fast and Brutal
>>
>>6009297
>slow and cautious
It's the end of war and we have some green troops. So not to much agression
>>
>>6009297
>>slow and cautious
Fast and brutal can come around when we know exactly who, what, where, when, why, and how we're attacking.

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You are a FUCKING MAJESTIC HORSE. Welcome to Horsequest 3.
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>>6009156
>Right. (leave the ROOM)
Right is always right.
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>>6009175
+1
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>>6009156
>Right. (leave the ROOM)
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>>6009156
>Right. (leave the ROOM)
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>>6009156
>>Right. (leave the ROOM)

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You arrive in Elder Hollow under the weight of an overcast sky, the chill of early autumn clinging to the folds of your coat. The narrow road that led you here vanishes behind as the village reveals itself, quaint cottages and ivy-clad walls whispering of an England long forgotten. As an outsider from London, your arrival is met with curious, if not wary, glances from the locals who linger by the road, their eyes shadowed beneath the brim of worn hats. You sense their scrutiny like the touch of cold fingers down your spine. This place, with its thatched roofs and silent, watchful inhabitants, clings fiercely to its old ways, and as the village elder approaches with a guarded smile, you can’t help but wonder what secrets are sown into the fertile soil of Elder Hollow.

>Choose backstory:
>Thomas Harrow, a 30-year-old horror novelist seeking solitude and inspiration in Elder Hollow after the tragic death of his wife.
>Jamie Carter, a 15-year-old boy whose family has relocated to Elder Hollow in search of a simpler life away from the city's bustle.
>Daniel and Elizabeth Greene, both 25, newlyweds eager to plant their roots in the rustic grounds of Elder Hollow, far from their urban pasts.
>Ethan Frye, a 50-year-old priest sent to Elder Hollow to reestablish a long-dormant parish in a rural community that holds deeply pagan traditions.
>Henry Mallory, a 45-year-old retired police detective, relocates to Elder Hollow seeking a quiet retirement after a disturbing case.
>Write In
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>>6009148
You've never been to the countryside I see. I'd rather live in a modern city with immigrants over a village with redneck white trash anyday
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>>6009224
You're absolutely delusional. Hillbillies do nothing but drink & complain, even the worst impoverished White areas just deal with drugs & petty theft, as opposed to urban concrete hells where there's constant robberies, rapes, & murder. Try actually living outside of the city & the suburbs. "Oh no they have beards & they look at me funny"
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>>6009148
>>6009224
Both of you, shut the fuck up.
>>6008805
>>A series of old, handwritten notes describing strange and unsettling ceremonies.
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>>6008805
>A bookshelf that contains ancient, leather-bound diaries detailing eerie local legends.
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>>6008805
I change >>6009023 to >>6009386

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They had arrived only a few hours earlier, with news that were barely a few days old, yet there was a hubbub in the palace, rumors were already abound. Many Fire Sages were, after all, nobles from the many aristocratic families of the Fire Nation, and they spread the news before it was officially relayed to the Fire Lord.

And it was their task to give him the news. Not an enviable one, as the news were dire for the Fire Nation. When they entered the Fire Lord’s palace room, they were met with silence, save for the roaring flames of Ozai’s throne.

He sat there, not facing them. They knew his fury, it was quiet now, but it could swallow them like a dragon at any time.

“My lord.” The eldest spoke, all three knelt.

“You bring me news.” Ozai said. “And hearing the filthy cowardice emanating from your voices, they are not good.”

“The statues of the Avatar Temple shone with great light two days ago.” The eldest heard his voice crack from fear. “That… that means…”

The flames of his throne blazed. Fury. Pure, unbridled fury. On that day, the eldest missed the times of Azulon the most. Ozai rose.

“The Avatar has returned.” He said as he turned around, a stare as cold as ice looked over his kneeling servants. “Who knows?”

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>>6009416
>The only way Azula can recruit Ty Lee is by threatening her, she's happy where she is.
I think Ty Lee could actually join up without threats if it means she can help her friend get out of a rough situation.

Of course, that also means Azula will have to confide to her, which could be tough on its own.

The big secret here is that, if you win, Zuko will pay a heavy price. Is Azula going to be open about it to everyone? Just Zuko? Keep it to herself? It'll be a big decision.
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You rolled around in your bed for hours on end that night. You can’t remember the last time this happened to you. You thought of yourself, of the future, of your father and your brother. What alternatives did you have? Triumph and let your brother die? Die in his stead?

Fight back? The thought occurred to you a few times. Perhaps… just maybe, the option of getting your father to reconsider was viable. He told you not to bring back the Avatar along with your brother, but if enough time passed and your father’s mood thawed and his victory was all but assured, he would actually reconsider.

Or perhaps he wouldn’t, and you’d both suffer his wrath. You don’t know.

You can’t face this alone. You’d need pawns to help in whatever path you chose. But Ty Lee’s happy in the circus, Mai would never help if she knew it could get Zuko hurt, Zuko and Iroh… You’ve thought of Uncle a few times, wondering what kind of advice he’d give you inbetween the platitudes he’d spout, would this rouse some fire in the old man? Give him the drive he’s been missing?

What you’d give to share some tea with him right now and see his broad smile.

And there’s another reason for your rolling. These thoughts, these feelings. They’re stirring inside you constantly. You feel bad for so many things, tears come and go, your breathing grows irregular and you almost feel the need to scream. You saw your brother get scarred by your father, and back then you felt he deserved it, now the very thought causes your heart to race. It’s like you’re watching a memory from someone else’s eyes.

What is wrong with you? That’s the question you repeat to yourself in those final few minutes where exhaustion lulls you to sleep.

The next day, you awake in a sour mood, it takes a while for you to get out of bed and start readying yourself for the day. You send a messenger to your ship’s captain to ensure the vessel is ready to depart in the afternoon. Wherever you’d have to go, you’d have to go through the archipelago anyway.

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>>6009605
>>”Actually, you’re coming along with me on my trip. It’s not like the steward holds you in any appreciation.”
A useful tool
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>>6009605
>”Actually, you’re coming along with me on my trip. It’s not like the steward holds you in any appreciation.”

Watch as Ozai later kills her in order to punish Azula. Anyway, I'd love to go and tell Iroh what's going on. A potential political resurgence of Iroh and eventual coup sounds like a fun way for the quest to go.
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>>6009241
>>Do we bring the maid with us?
Yes. Before we leave, authorise an additional stipend for her mother and let her write a letter to her before we depart.
>>Iroh's tea
A tea care package, yes.
>>Where do we go now?
Visit your firebending teachers, Lo and Li. While they aren't firebenders themselves, their philosophical and spiritual guidance will be useful before you leave to hunt down the Avatar. Who knows when you'll meet them again.

This is fine.

I wanna see if we can get something for zuko too. Perhaps a good set of armoured bracers or feet guard for him.

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You are damaskes, a pianist, and a niche internet musician! However you NEED to expand your musicial arsenal from edited DAW piano and vocals to edited DAW piano and vocals with a transistor home organ!!!!!

What vill your first course of action be(might not reply/draw for a hour) f
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>>6007218
Le netizens aren't really happy with wanting to give damaskes money.
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>>6007217
Prepare to short McDonald's stocks.
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>>6007236
Damaskes LOST his moolah.

Now whatsss
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>>6007437
Masturbate to figging porn while browsing 4chan /biz/ for new stonk and crypto ideas
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>>6007217
Can you explain why you doxxed an underage suicidal boy, got their address, threaten to call the police to try to have them arrested for threats to schoolshoot if they don't ERP?


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